ANIMATION
For the beginning of the animation, in fact, I do not have too many ideas, I think is a scene, show plus the undulation of the character’s body, so I tied a simple skeleton and then did not move, but later I found that there is animation if the presentation will be better ah, so I said I drew a simple split screen!
The character is very simple on the gate, walk through the road there is an explanation, he has two swords in his hands, the last tentative, and then a shot to find the face in a sword flinging action, his sword pointing to the gate, and finally stayed in the whole scene and composition that I set up before!
I followed the previous set of diagrams than a simple action found that it is not very realistic, and the movement is very strange, so that I also this action to continue to redesign.
In the later shot test the character was pointing forwards, so that means I had to move my clipped head from side to side for a long time before I found the right shot
After that I do a simple walking motion as per the walking path reference, but since the upper body is not illuminated, the detailed movements cannot be seen, but a general form is simply done. One of her hands is holding the sword and the other hand is holding the sword behind her back. And in this position, she keeps walking to the required place.
But because the turn was too raw adding a foot lift as a twist, and then the final, finished move that she reached