Topology & Animation

Topology & Animation

In the subsequent engraving, I tried my best to restore the setting and body of the character according to the three views, and made a…

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Character   design

Character design

Because every character in FF14 has a class, I designed weapons for him, as well as various colors that are reasonable in the FF worldview….

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Modeling

Modeling

In the initial sculpting, tutor’s tutorial showed that you could make the general shape of the body in maya before sculpting further. I sculpted the…

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FIRST TWO WEEKS

FIRST TWO WEEKS

I chose Final Fantasy, based on my previous learning experience and knowledge, I started with two sets of about thirty fashion and object graphic understandings,…

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