The design of the monster first came out of my summer experiments, the earliest full-body standing drawing of a charactera was based on Taint’s symbols…
I followed my previous experience with full-body standing drawing of a character, a workflow that complements the artwork and makes the whole 2D part more…
Regarding the design of the monster, in my initial thinking I wanted him to be an oversized monster – which would be full of dramatic…
Regarding the architectural design, I referenced traditional Chinese architecture and cyber style, the game referenced was HONKAI Star Rail, a game where traditional architecture and…
The first thing I did was the character design, because the whole scene is in the style of Cyber Neo-Chinese, and it has something to…
Symbol design is an abstract concept, and learning symbol design is an extremely difficult path that tests one’s knowledge of abstraction, graphic design skills, associative…
Chang He, the name of the allusion, alludes to “Huainanzi topographical training”, “Chu rhetoric – Li Sao”. Originally refers to the legendary western gate of…
The main inspiration for the design of the symbols and artefacts is the writing, which is made into a symbol that belongs to the character…
Even before the 3×3 assignment was issued for the summer holidays, I was already doing design training and related drawing exercises. So after the assignment…
In the subsequent engraving, I tried my best to restore the setting and body of the character according to the three views, and made a…