MONSTER2

MONSTER2

The design of the monster first came out of my summer experiments, the earliest full-body standing drawing of a charactera was based on Taint’s symbols…

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CHARACETERS 2

CHARACETERS 2

I followed my previous experience with full-body standing drawing of a character, a workflow that complements the artwork and makes the whole 2D part more…

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MONSTER

MONSTER

Regarding the design of the monster, in my initial thinking I wanted him to be an oversized monster – which would be full of dramatic…

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ENVIRONMENT

ENVIRONMENT

Regarding the architectural design, I referenced traditional Chinese architecture and cyber style, the game referenced was HONKAI Star  Rail, a game where traditional architecture and…

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CHARACTERS

CHARACTERS

The first thing I did was the character design, because the whole scene is in the style of Cyber Neo-Chinese, and it has something to…

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SYMBOL DESIGN

SYMBOL DESIGN

Symbol design is an abstract concept, and learning symbol design is an extremely difficult path that tests one’s knowledge of abstraction, graphic design skills, associative…

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ENVIROMENT RESEARCH

ENVIROMENT RESEARCH

Chang He, the name of the allusion, alludes to “Huainanzi topographical training”, “Chu rhetoric – Li Sao”. Originally refers to the legendary western gate of…

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SYMBLOS RESEARCH

SYMBLOS RESEARCH

The main inspiration for the design of the symbols and artefacts is the writing, which is made into a symbol that belongs to the character…

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Experimental Design Extension

Experimental Design Extension

Even before the 3×3 assignment was issued for the summer holidays, I was already doing design training and related drawing exercises. So after the assignment…

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Topology & Animation

Topology & Animation

In the subsequent engraving, I tried my best to restore the setting and body of the character according to the three views, and made a…

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